Welcome to the online exhibition of

AR: Lincoln

To properly experience this exhibition you will need two electronic devices, one to view the web pages and one to access the augmented reality (AR). We recommend opening the web based exhibition on a laptop or desktop computer and using a smartphone or tablet (with Snapchat installed and open) to scan and view the interactive portions of the exhibition. To access the AR Introduction on this page, please scan the Snapcode below on your chosen smartphone or other electronic device and tap your screen; this will provide an illustrated audio experience of this text.

AR: Lincoln

Welcome to AR: Lincoln, an exhibition of interactive augmented reality (AR) artworks. Please use your mobile smartphones or other electronic devices to access the artwork and Introductions. This exhibition is accessible with the Snapchat app; we recommend visitors download this application onto their smartphone or suitable electronic device now. Please scan the Snapcodes dotted around the exhibition to access the filters. To experience the introductions, scan the Snapcode below and simply tap your device screen. To experience the artwork, simply scan the Snapcodes and use your device to hover over the images provided. As part of the Introduction lens below, the text is read aloud and illustrated with images.

Interpretation Snap Code. Please scan via Snapchat to open the lens and tap to play.

Interpretation Snap Code. Please scan via Snapchat to open the lens and tap to play.

Here we explore the city of Lincoln, both it’s past and present through the creativity of Lincoln residents and artists, Laura Mabbutt and Rachel Olin. Both Laura and Rachel have explored notable women of Lincoln. Women who may be unknown or under-celebrated by the general public or indeed the city itself. The artists will explore the lives and work of Lincoln born mathematician Charlotte Scott and author Karen Maitland, in ways which celebrate women and re-imagine what public art might look like.

The artists use augmented reality, a technology which allows for an interactive experience with computer generated visuals which are rooted in the real world, allowing for users to experience fantasy grounded in reality. Both Laura and Rachel’s artistic practices are generally rooted in craft and so there are elements of textural objects you can handle. This exhibition has been created to allow both artists time to learn and train in using augmented reality in their work for the first time, with support provided by The University of Lincoln.

AR: Lincoln Exhibition, 2021 by Brew Projects, Image by Fiona Allen

AR: Lincoln Exhibition, 2021 by Brew Projects, Image by Fiona Allen

This project is an early experiment and case study, exploring what is possible in Lincoln whilst working with local artists and AR technology. This exhibition was produced and curated by Brew Projects, working with the support of Lincoln BIG, Lincolnshire Co-op and The University of Lincoln. This project was only made possible thanks to public funding from the National Lottery through Arts Council England.

This exhibition has been designed to be as accessible as possible and to consider blind and visually impaired visitors. Please inform Brew Projects via email at hello.brewprojects@gmail.com if you would like to provide feedback on your experience and let us know if you have any suggestions on we can make improvements.

Charlotte’s Vase, 2021, by Laura Mabbutt. Image by Fiona Allen

Charlotte’s Vase, 2021, by Laura Mabbutt. Image by Fiona Allen

Hemlock (Conium Maculatum), 2021, by Rachel Olin. Image by Fiona Allen

Hemlock (Conium Maculatum), 2021, by Rachel Olin. Image by Fiona Allen

Takeaway Snap Code. Please scan the Snapcode above and hover over the images (R).

Takeaway Snap Code. Please scan the Snapcode above and hover over the images (R).

As part of AR: Lincoln visitors were able to collect an artwork takeaway: a small business card-sized trigger, made of seed paper. The takeaway included a trigger with two lenses, each created by the artists Laura Mabbutt and Rachel Olin and when scanned each would open a small artwork which balanced on the card.

The paper was made with seeds and once the owner was finished experiencing the artwork, they could plant their takeaway and grow their own flowers.

Takeaway

Scan this image to reveal the AR Artwork inspired by Charlotte Scott (2021) By Laura Mabbutt - Image by Fiona Allen

Scan this image to reveal the AR Artwork inspired by Karen Maitland (2021) By Rachel Olin